My Arcade Space
Fifty-two handheld games on one pocket machine. No accounts, no network, no ads.
A pocket games machine that runs entirely in the browser. Every game is
drawn on one monochrome screen with a physical-feeling keypad beneath it.
Nothing is uploaded and nothing is tracked: scores, trophies and settings
are kept in this browser only, and the whole thing works offline once
loaded. It installs to a home screen as a web app, and plays with touch,
mouse or keyboard.
The 52 games
- Tetris — Stack and clear lines
- Snake — Eat, grow, don’t bite yourself
- Columns — Match three by pattern
- Invaders — Hold the line
- Breakout — Clear the wall
- Flappy — One button, endless nerve
- Asteroids — Drift, turn, shoot
- Interceptor — Tap the sky, save the cities
- Dodger — Weave the plane through the gaps
- Marbles — Match three shapes to clear
- Merge — Drop and combine into bigger circles
- Stack — Time the drop, keep the tower wide
- Knives — Throw without hitting a blade
- Bomber — Blast the blocks, mind the fuse
- Towers — Hold the line with what you build
- Chase — Clear the maze, dodge the ghosts
- Cycles — Outlast the rival light trails
- Claim — Cut off ground the drifters cannot reach
- Reversi — Outflank the hollow discs
- Cells — Swallow the small, flee the large
- Rescue — Catch them before they land
- Putt — Nine quiet holes
- Crossing — Traffic, then water
- Sweets — Swap two, match three, no clock
- Flasks — Pour until order appears
- Double — Slide the board, double the numbers
- Chop — Fell the trunk, mind the branches
- Slide — Push the numbers back into order
- Mines — Read the numbers, dig everything else
- Picross — Read the numbers, find the shape
- Sudoku — One to nine, every row, column and box
- Echo — Watch the run, play it back
- Pairs — Turn two, remember the rest
- Circuit — Throw the switches, light the bulbs
- Dig — Dig for the gems, mind what falls
- Pipes — Lay it faster than the water runs
- Descent — Ride the rising ledges, mind the ceiling
- Leap — Climb, and never look down
- Lander — Feather the thrust, kiss the pad
- Impact — Fly the tunnel, clear the wave
- Rally — Hold the line, out-run the road
- Pinball — Two flippers, one ball, no mercy
- Romp — Run, jump, land on what moves, reach the flag
- Sokoban — Push every crate onto its mark
- Ski — Down the hill, between the trees, ahead of the yeti
- Lights — Press a lamp, flip its neighbours, put them all out
- Connect — Drop a disc, line up four
- Code — Read the clues, dial the one code that fits
- Battleship — Call the squares, sink the fleet
- Parking — Shuffle the cars, drive yours out
- Wires — Run every wire, fill the board, never cross
- Keys — One key, a row of locks — find the one it fits
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